PC Gamer

Battlefield 5 update aims to boost ray tracing performance up to 50 percent

Paul Lilly

Nvidia has a new 'Game Ready' driver available that is further optimized for Battlefield 5, but what's interesting about the latest release is that it purportedly helps deliver up to a 50 percent boost in ray tracing performance. This is not the work of Nvidia alone.

Battlefield V: Official DXR Dev Update – Up To 50% Performance Increase!

The GPU maker says it's been working closely with EA and Dice to optimize ray tracing performance in BF5, which is reflected both in the latest GPU driver and tomorrow BF5 content update. "On December 4th, EA and Dice will deploy the Battlefield V: Tides of War Chapter 1: Overture update, bringing gamers a new single-player War Story called The Last Tiger, a new multiplayer map called Panzerstorm, a Practice Range for players to hone their skills on, and a number of other gameplay enhancements," Nvidia says.

"In addition, Chapter 1 also includes DXR Ray Tracing optimizations, improving performance up to 50 percent, enabling GeForce RTX gamers to enjoy Battlefield V’s immersive real-time ray-traced reflections at over 60 FPS," Nvidia adds. Real-time ray tracing is the staple feature of Nvidia's GeForce RTX graphics cards, though it's been dogged for two things—high prices and steep performance penalties when enabling DXR.

The hope has been that things will improve over time, both with new drivers and as developers learn how best to optimize code to take advantage of the dedicated ray tracing hardware in Nvidia's newest graphics cards. As it applies to BF5, Nvidia makes the following performance claims:

Read full article