PC Gamer

Battlefield 5's new map is exactly what I want from Battlefield maps

Tyler Wilde
 

As much as I gripe about it, I'm enjoying Battlefield 5. One thing I especially like is that EA has ditched the season pass model and is releasing new maps for free. Even better, the first big update has dropped what's immediately my favorite BF5 map: Panzerstorm.

I'm annoyed that DICE isn't running any 24/7 Panzerstorm servers (that I can find), as would be customary in many community-run servers when a new map releases. The only way to play it is to find a server that happens to have landed on it, queue up, and hope the match isn't over by the time you join—or just wait for a server to roll around to it. That annoyance aside, Panzerstorm brings me back to the old Battlefield days I was pining for as recently as, oh, yesterday: wide open fields and lots of vehicles.

As opposed to my subject in that article, Rotterdam, which funnels everyone into a central cathedral, every point on Panzerstorm changed hands over the course of one match, and none felt much more important than the others. Because of that, there were a lot of ways to be helpful: At one point I drove a tank, at another I was top machine gunner on one (they can duck now, thank goodness), later I lugged a machine gun up a church tower (and then someone blew it up), and for a while I found a nice hilltop from which to spot enemies through my scope (known as 'actually being a useful Scout player'). I prefer this kind of freeform play over maps that funnel me toward grenade death.

I want to look out over the horizon, see three contested points, and then decide (hopefully with my squad) which to go help. Or, play defense and actually be challenged, rather than sit on a point for half the match while the rest of the players fight over a centerpiece.

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