BioWare cuts off GamerGate complaint about Mass Effect facial animations

Owen S. Good

Not her, bro An online harassment campaign directed at a former employee of Electronic Arts, blaming her for the poor animations in Mass Effect: Andromeda, has summoned a defense from BioWare. This afternoon, the studio published this statement: pic. twitter. com/VAYZSG32fG— BioWare (@bioware) March 18, 2017 It is an oblique rebuttal of this claim, made yesterday by Ethan Ralph, that the "lead facial animator" at Electronic Arts' Montréal studio is a woman who ascended to that role only because of her celebrity as a cosplayer.

BioWare's statement above refutes that she ever was in a position of leadership, or that she is currently employed by the studio. It's unclear what her status with BioWare is or was. We’ve reached out to an Electronic Arts representative to confirm. Ralph's post yesterday, igniting the harassment campaign, included a screenshot of Allie Rose-Marie Leost's Twitter page in which she identified herself as "lead facial animator for Mass Effect: Andromeda.

" That claim has since changed. Mass Effect: Andromeda launches Tuesday on PlayStation 4, Windows PC and Xbox One. The game is available in preview on Electronic Arts' EA Access and Origin Access subscription services. In the preview window, it has come under intense fire for its poor character animations, particularly in dialogue sequences where facial animations, coupled with sequenced dialogue, give off a robotic vibe emblematic of role-playing games from one or more console generations ago.

These deficiencies won’t be patched by or before launch.

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