PC Gamer

Borderlands 3 review

 

Borderlands 3 is The Family Circus by way of Spencer's Gifts, a game with long, earnest quests about how darn good coffee is punctuated by gore and gun violence. Borderlands 3 walks by dog poop, points at it, and laughs, and then sets it on fire. Borderlands 3 stays up until 11:30 pm drinking soda and googling crass Flash animations, taking detailed notes. It's stuck in the late '00s, when surface level vulgarity was enough to qualify as edgy—Borderlands 3 is seriously obsessed with turds—and when the series was first conceived. It's stuck in a time when memes lasted months rather than days, when referential humor was still a novelty and not exhausting, when you could point at something the slightest bit abnormal or gross and call it a joke. Simpler times, not necessarily better times. body .

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product . hawk-widget. bg-price{float:right;width:40%;}}Our distance from the era Borderlands 3 evokes makes it feel like a retro shooter rather than alive and present in modern humor and pop culture. It's simultaneously repulsive and compulsive, an FPS RPG that excels when its weapon generation system spits out guns that feels great to shoot, adorned with broken attributes capable of turning hordes of goons, bugs, and soldiers into clouds of red mist, elemental particles, explosions, and big damage numbers.  Then it tells one of its many long, bad jokes and the cloud dissipates. I have horrific whiplash.  With Borderlands 3, a few things have changed, but to little effect.

It's still a Diablo-like masquerading as a shooter, now with new traversal moves, gorgeous gun models, and improved weapon feedback. But Gearbox has done little to build on the Borderlands formula, while chucking the pitch perfect writing of Tales from the Borderlands in the bin. It's the best and the worst of the series at once.

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