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Call of Duty WWII: War Mode Deep Dive

Sid Shuman
 

September’s Call of Duty WWII beta confidently demonstrated Sledgehammer Game’s vision and gameplay goals. Most notably, a return to the gritty and grounded setting of World War II. But Sledgehammer’s ambitions extend far beyond a mere change in tone and scenery. With its new War Mode, the studio is looking to contribute a fresh chapter to Call of Duty’s competitive legacy.

War Mode pits two teams against each other in a mission with shifting objectives that plays a bit like an FPS tug-of-war, with one sides digging in to hold ground and the other pushing forward relentlessly. I enjoyed my time with War Modes, so I caught up with Multiplayer Designer Sean Soucy to learn more about the genesis of Sledgehammer’s gritty new gem. Read on, and get ready for November 3!

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