Control Is As Weird As Alan Wake, But Much More Open

Heather Alexandra

In some ways, development studio Remedy’s upcoming action game Control has slid under the radar. After an announcement at last year’s E3, Control quietly simmered in the background of upcoming game releases. I played some of the game last week at the Game Developer Conference in San Francisco. It was an intriguing mixture of exciting combat and Metroid-esque exploration. It’s looser and more freeform than other Remedy games, something that excites the game’s director Mikael Kasurinen but also leaves him feeling more nervous than ever.

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