Kotaku

Cuphead Developers Talk Cut Bosses And What's In The Cups

Heather Alexandra
 

Designing a game that manages to be both tough and fun is a difficult task, but Cuphead designers Chad and Jared Moldenhauer, along with the rest of StudioMDHR, managed to pull it off. I spoke with the two brothers over the phone to learn about boss design, cut concepts, and life after a successful indie game.

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