PC Gamer

Cyberpunk 2077 interview: "We wanted to test ourselves as a studio" to make a game so different than The Witcher

Steven Messner

We learned a lot about Cyberpunk 2077 from its overwhelming hour-long E3 demo, but that hour still left us with more questions than answers. On Thursday we sat down with CD Projekt Red level designer Max Pears and asked him about the design of Night City, how driving will work, what it's like to make environments for both shooting and roleplaying, and more. Here's what he had to say.

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Cyberpunk 2077 – official E3 2018 trailer