PC Gamer

EA's new chief designer promises to avoid repeat of Battlefront 2's loot box controversy

Samuel Horti
 

EA's new chief design officer has vowed to "learn from" the mistakes the company made with loot boxes in Star Wars Battlefront 2, and has promised that it will "do better" in future games. Patrick Söderlund, who was head of worldwide studios at EA until an executive reshuffle this week, told The Verge that the controversy around the decision to box-ify everything in the game has "had an effect on EA as a company and an effect on us as management", and that it is determined to avoid similar mistakes in upcoming open-world shooter Anthem and the Battlefield series. EA removed premium currency from Battlefront 2 ahead of release because of player anger over the progression system, which forced you to grind or pay extra for unlockable extras after you'd already shelled out $60 for the base game.

Premium currency is due to return next week, but the new progression system is much better. “We have taken significant steps as a company to review an

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