Kotaku

God Of War Makes Its Violence Matter

Tom Ley
 

Video games are serious now. It’s no longer enough for AAA video games to have sleek graphics, hours upon hours of playable content, and innovative game mechanics. They also need top-notch voice acting, cinematic cutscenes featuring real actors performing in motion-capture suits, and a compelling story with all sorts of character development and narrative arcs and emotional beats. This is how you end up with long trailers for highly anticipated games that don’t feature any actual gameplay:

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