PC Gamer

Huge Pillars of Eternity 2: Deadfire patch rebalances ship combat, tweaks class skills and fixes major bugs

Samuel Horti

Pillars of Eternity 2: Deadfire's latest update is a big one, rebalancing ship combat, class abilities and weapons. The ship changes are the most meaningful, and could drastically alter the way your party does battle at sea. Ship health has been reduced by 20%, which should make fights faster.

Ramming now deals more damage to both the aggressor and defender, but closing the distance to board is now easier because you'll take less damage to your hull, sails and crew while doing it. Cannons have been changed, too: accuracy penalties have been "adjusted to scale gradually"—no more detail there, unfortunately—while the accuracy boost you'll gain at each rank of cannoneer has been reduced, which could make it harder to land your shots, especially early on in the game. New features added in the update include a world map legend that lets you filter icons by category, new graphics options and the ability to change your character's in-game appearance from t

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