PC Gamer

I came for Middle-Earth: Shadow of War's stealth and left on a fire-breathing dragon

 

"Middle-earth: Shadow of War is a violent Tolkien fan-fiction generator," said our James of Warner Bros and Monolith's Lord of the Rings-inspired Mordor follow-up, after going hands-on at E3. The trailers since impressed me with improvements to the game's coveted Nemesis system, reinterpretations of Shelob and, most recently, dragons. However it was James' mention of stealth—or, perhaps more importantly, lack thereof—back in June that caught my eye. "My biggest concern going into Middle-Earth: Shadow of War was stealth play getting sidelined for the large-scale combat of the fortress assault missions and a renewed focus on managing uruk forces," said James.

"So at E3 when I got free reign over how to spend my time in an entire region, I figured I’d attempt to infiltrate a fort, coax the captain out, and kill him without anyone knowing I was there. Classic Shadow of Mordor stuff. " James had some luck sneaking into t

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