If Only Ghost Recon Breakpoint Were More Like Assassin's Creed


Assassin’s Creed games have gotten better and better at establishing a sense of place and filling that place with tons of satisfying, stealthy missions. After a few hours with Ghost Recon Breakpoint, Kotaku editor-in-chief Stephen Totilo is still mostly just thinking about how much he likes Assassin’s Creed. On this week’s Kotaku Splitscreen, we talk about his initial impressions of Ubisoft’s latest, as well as the other stealth-focused open world games that he loves.

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