PC Gamer

In The Outer Worlds, the best weapon is being able to lie about everything


A lot of games have extra-difficult ways to play: you can finish Deus Ex without killing anyone, sneak through Dishonored without ever once being detected, and play Thief with absolutely zero combat. Earlier this month Phil and I each played about 90 minutes of The Outer Worlds, Obsidian Entertainment's upcoming first-person RPG, and I can already predict the toughest way to complete it:By making it through the entire game without ever telling a lie. body . hawk-widget{--trd-blue:#2f6e91;width:100%;letter-spacing:normal;}. _hawk. subtitle~. hawk-widget[data-widget-type=price]{margin:16px 0;}@media (min-width:600px){. _hawk. subtitle~.

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hawk-widget. bg-price{float:right;width:40%;}}It's gotta be nearly impossible because in just this short session alone I lied constantly. I lied to a drug dealer who hired me to track down his missing stashes, telling him I couldn't find them so I could keep the drugs for myself. Phil lied to a weeping mom about the fate of her missing son and claimed to be a professional athlete so he could investigate a gambler's murder. I lied to an animal rescue worker, a corporate security guard, and a shop vendor so I could get my hands on an item I wanted. I even disguised myself as an employee of a factory so I could murder the owner, and when the disguise failed I lied my way out of trouble. Twice. There are just so many opportunities to lie, and there's so much to be gained from dishonesty. Plus, being a huge liar is just fun.

A squeaky clean, completely honest playthrough of The Outer Worlds—that's going to be the true nightmare mode.

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