New Mass Effect: Andromeda Patch Is Live

Javy Gwaltney

The patch that Bioware said was coming for Mass Effect: Andromeda, which has received a lot of criticism for its technical issues, is finally here.

According to Bioware, the patch fixes a number of issues with the game.

Here's the full rundown: Improved tutorial placement Increased inventory limits Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression Multiplayer balance changes: Weapons, cover, and enemies (see below for detailed notes on balance changes) Improved matchmaking and latency in multiplayer Added option to skip autopilot sequences in the galaxy map Decreased the cost of remnant decryption keys and made them more accessible at merchants Improved logic, timing, and continuity for relationships and story arcs Improved lip-sync and facial acting during some conversations, including localized VO Fixed an issue with Ryder’s movements when running in a zig zag pattern Improved the appearance of eyes for human and asari characters Fixed various collision issues Fixed bugs where music or VO wouldn’t play or wasn’t correct Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose Fixes issues related to some saves Fixed issue where objective sometimes becomes un-interactable for players in multiplayer Streaming and stability improvements The developer also recently revealed the roadmap for patches and updates for Andromeda and promised adjustments for a trans character after the character's writing received criticism.

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