Red Dead Redemption 2 developers open up about work conditions at Rockstar Games

Owen S. Good

Rockstar Games gave permission for developers at its studios to speak on social media about their experiences working for the company, in response to an interview in New York magazine in which a studio co-founder breezily mentioned that 100-hour workweeks were required to finish Red Dead Redemption 2, launching Oct. 26 on PlayStation 4 and Xbox One.

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