PC Gamer

Sea of Thieves is a full-blown shenanigan simulator

 

Sea of Thieves is the Wallace and Gromit of pirate games. It's the kind of game where something simple like sailing to an island can spiral out of control until the next thing I know I'm chugging a mug of grog and firing myself out of a cannon to try and rescue a teammate who fell overboard in shark-infested waters. Seconds later, the rest of our four-person crew are also launching themselves out of cannons because who cares about the objective anyway? During the chaos of E3, I sat down with three strangers to demo Sea of Thieves.

 
 
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It was largely a positive experience, but it made me desperate to play the game with friends instead. Wallace and Gromit are a duo of comedic genius because they have an amazing rapport—even when things aren't going well—but Sea of Thieves doesn't necessarily promise that same kind of chemistry. Though I had some fun and could clearly see the potential for greatness, I also wished my team would shut up and just focus at the task a

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