PC Gamer

Sekiro's brutal difficulty demands you relearn how to play a Souls game

Luke Winkie
 

If you are one of the many people in the Miyazaki cult who were suspicious of the studio's pivot away from the grimdark fantasies of Dark Souls and the hallucinogenic horrors of Bloodborne, this should be good news. You will not collect souls or blood echoes, nor will you dump those resources into opaque leveling thresholds, or risk bankruptcy when a ghoulie cuts you down a stone's throw from the bonfire. But you will still die.

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Sekiro gameplay - Big snakes and headless warriors