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The Division 2: The Full-Scale Construction and Destruction of a City

Gillen McAllister
 

The studio envisioned an American capital heavily scarred by a trio of world-altering events: the viral outbreak that ravaged its populace, the subsequent seven-month fallout that crippled its infrastructure, and the invasion of rogue forces reshaping what remained. It was a tough proposition. But the challenge was necessary: The Division's gameplay needed a switch-up.

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