
The making of Pillars of Eternity 2: Deadfire's greatest quest
This article was originally published in PC Gamer issue 320. For more quality articles about all things PC gaming, you can subscribe now in the UK and the US. The piece contains spoilers for activities in Fort Deadlight. Early in Pillars of Eternity II, the Watcher has the first of many pirate encounters in the Deadfire Archipelago. A swine called Benweth orders his crew to kill you and take your ship.
But before they get the chance a cyclone blows in and saves you. It takes a while to repair your storm-battered sloop and get back on the high seas, but when you do you can exact revenge on the bilge-sucking cur by sailing to his hideout, Fort Deadlight. The design of Fort Deadlight and the quest that takes place there, Blow the Man Down, was led by Jorge Salgado, a senior designer at Obsidian Entertainment who has previously worked on Fallout: New Vegas, South Park: The Stick of Truth, and the original Pillars of Eternity. “I designed it pretty much from the ground up,” he
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