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The Procedural World Generation of Far Cry 5

Etienne Carrier
 

The sheer size of this world was quite a challenge for us. We needed solutions to fill up these large open spaces beautifully, quickly and with the flexibility to support numerous iterations. At the same time, we also needed to allow fine tuning of smaller locations to deliver tight gameplay experiences. Filling up empty space is easy, but filling it up so it looks natural was an even bigger challenge.

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