PC Gamer

Ubisoft continues to insist that it doesn't make political videogames, just 'mature' ones

Andy Chalk

Ubisoft, the company that brought you a clash of survivalists and religious extremists in rural Montana, hackers taking down powerful high-tech corporations, and out-of-uniform soldiers gunning down looters in Washington DC in the name of freedom, has said more than once that it does not make political games. But what does that mean, really? In a new "Inside Ubisoft" Q&A, vice president of editorial Tommy Francois does his best to explain. "Yves [Guillemot, Ubisoft CEO] has told us that our goal is to give players all the information we can, and then let them choose which sides of our game worlds they want to explore. We want them to decide what they like, what they don't like, and if and how to change their minds or the way they play based on that information," Francois explained.

"It's about more freedom for the players. " Ubisoft's goal is to create games that "offer a 360-degree view of life, [and] should let people interact with all points of view," Francois said. If he was making a game about the Vietnam War, for instance, he'd want to include perspectives from the Viet Minh and Viet Cong as well as American soldiers. "And that relates back to people making up their own opinions and our ability to create more mature games that are nuanced, versus being black or white," he wrote.  

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