PC Gamer

Warfare gets personal in Total War: Three Kingdoms


Total War’s battles may involve thousands of participants, but the series has always understood the significance of the individual in wartime. Anyone who has lost a general during a Total War battle will understand the influence one person can have over the tide of war. A successful campaign can hinge not just upon the capturing of territory by massive armies, but the careful negotiations of diplomats, or the quiet work of specialist espionage agents.

Total War: Three Kingdoms aims to take this personal connection between the player and their troops to the next level. The campaign is not just about armies clashing, but characters as well. This idea is embodied by a new system - named Guanxi  - that  simulates the personal relationships between the warlords, generals and governors who populate Ancient China.

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