Kotaku

'We Were Working 100-Hour Weeks,' Red Dead Redemption 2 Head Writer Says, Then Clarifies

Jason Schreier
 

It’s long been an open secret in the video game industry that the prestigious developer Rockstar embraces overtime, and a new quote from company co-founder Dan Houser about Red Dead Redemption 2 caused controversy this morning by suggesting that it took 100-hour weeks to make. In a new elaboration to Kotaku, however, Houser said the quote had been misinterpreted, saying such a workload is not required at the studio.

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