PC Gamer

What we want to see in Monster Hunter: World on PC

Austin Wood

With the recent PS4 beta, we finally got to spend some much-needed hands-on time with Monster Hunter: World, which is slated to hit PC early- to mid-2018. Steven and I thoroughly enjoyed the hours we put into the beta and came away hungry for more, but we weren't without our criticisms, especially looking ahead to the PC release.

I've already talked about some basic fun-factor stuff World needs to account for to ensure a proper debut for Monster Hunter on PC (in the West; Monster Hunter Frontier Online notwithstanding), and happily the beta addressed almost all my concerns. But after playing the game myself, albeit an old and limited PS4 build, I want to highlight some features and details that could really shine on PC.

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