Kotaku

Zelda: Link’s Awakening's Chamber Dungeons Are A Big Disappointment

Jason Schreier
 

The appeal of a Zelda dungeon is in its intricacy. A good dungeon starts off feeling overwhelming, full of buttons and doors and strange obstacles. As you make progress, solving puzzles and acquiring items, it all slowly begins to make sense. You get a complete understanding of how the passages flow and the rooms all weave together, as if you’ve just solved a tough math problem or learned the secret behind a magician’s trick.

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